‘I don’t see the point of me without the politics’: video game writer Meghna Jayanth on the benefits of staying indie

‘I don’t see the point of me without the politics’: video game writer Meghna Jayanth on the benefits of staying indie

2 weeks ago
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https://www.theguardian.com/games/article/2024/may/14/i-dont-see-the-point-of-me-without-the-politics-video-game-writer-meghna-jayanth-on-the-benefits-of-staying-indie

After a less happy time attached to triple-A games, Jayanth has settled on smaller, freer developers – and is using that freedom to speak up for causes bigger companies would rather ignore

Can a video game writer do her best work at the industry’s biggest scale? Well: Meghna Jayanth is fine where she is. Last year, with Outerloop Games, she released Thirsty Suitors, a fluorescent fusion of messy flirting and sick skating; coming up next is All Rise, a climate action courtroom drama. These are indie games – Thirsty Suitors’ hero is a queer Desi skater and the villain is her feelings; of course it is an indie game – and Jayanth, one of the star video game writers of her generation, is perfectly at home here, where a modest budget is the trade-off for making joyful games about colonialism, identity and sexuality, with people whose values align with hers.