Wolfenstein 2: First Nintendo Switch Gameplay

Wolfenstein 2: First Nintendo Switch Gameplay

6 years ago
Anonymous $gIi3-PxxKB

https://www.gamespot.com/articles/wolfenstein-2-first-nintendo-switch-gameplay/1100-6458050/

At this early juncture in the Switch's life, few third-parties have supported the console as fully as Bethesda. On top of its widely acclaimed RPG, Skyrim, the publisher has brought Doom--one of the most brutal and visually intensive shooters of the current generation--to the hybrid console courtesy of developer Panic Button, which is also handling the upcoming Switch port of Wolfenstein II: The New Colossus.

As with the Switch version of Doom before it, Panic Button has made some sacrifices to bring Wolfenstein II to Nintendo's hybrid console. The game is capped at 30 FPS, with a lower resolution and some muddier textures than the PS4, Xbox One, and PC versions. Despite this, the experience still remains very much intact. Some visual compromises aside, Wolfenstein II looks and feels like the same game that launched for other platforms last fall, and while it may not be quite as pretty as those versions, it's still one of the most visually impressive games coming to Nintendo's console.