Call of Duty: Modern Warfare “Fully Optimized” for PC, Crossplay Based on Control Type

Call of Duty: Modern Warfare “Fully Optimized” for PC, Crossplay Based on Control Type

4 years ago
Anonymous $9jpehmcKty

https://wccftech.com/call-of-duty-modern-warfare-pc-crossplay-input/

This year’s Call of Duty: Modern Warfare is a technically-ambitious game, which makes use of an all-new graphics engine, which begs the question – how hard will players with powerful PCs be able to push the game? Pretty darn hard, as the Activision and Infinity Ward promise the PC version of Modern Warfare (which is being co-developed by the folks at Beenox) will be “fully optimized.”

What does that mean exactly? Well, the game will include widescreen and multi-monitor support, an FOV slider, HDR, and uncapped framerate. Of course, the game will also sport already-promised features like DirectX Ray Tracing, volumetric lighting, a new PBR decal rendering system, and more. It’s been a while since CoD was last at the forefront of graphics tech, so it’s cool to see Infinity Ward making the push.