Warlander Hands-on Preview – Satisfying Meat Slicing

Warlander Hands-on Preview – Satisfying Meat Slicing

5 years ago
Anonymous $9jpehmcKty

https://wccftech.com/warlander-hands-on-preview-satisfying-meat-slicing/

I’ve never really considered slicing meat to be a tactile and satisfying affair before, but the team at Clock Drive Games behind the upcoming Warlander have managed to successfully convince me that it’s got a certain pleasing feel to it. Plunging in a blade and seeing a clean cross-section cut of meat is as beautiful as it is delicious – sorry to our vegetarian friends out there. But with a slice of meat in my hand and a sip of rakija burning my throat, I played Warlander and finally understood why the Warlander team were stood around me wearing aprons.

At Reboot Develop Blue 2019 in Dubrovnik, I stood in the crowded halls and squeezed between game developers and industry peers while trying to see the latest games being made in the Balkans and Europe, and Warlander piqued my interest. Admittedly, it was the aprons, too. But once I had gotten my hands on the game myself, I understood. No, it’s not a cooking game, but it’s certainly a slicing game. That explains the meat then, too.