Roguebook Reveal – A Roguelike Deckbuilder with a Miyazaki and Magic: The Gathering Inspiration

Roguebook Reveal – A Roguelike Deckbuilder with a Miyazaki and Magic: The Gathering Inspiration

3 years ago
Anonymous $qOHwDUKgAF

https://wccftech.com/roguebook-reveal-a-roguelike-deckbuilder/

Abrakam Studio has been very quiet over the previous few years. Faeria, the first game developed by the studio, was a strong hit selling anywhere in between five-hundred thousand to one million copies, according to SteamSpy. Three years after its launch, Abrakam is still developing and releasing big patches for Faeria and have now announced their new game in the Faeria universe, Roguebook.

Roguebook is a roguelike deck-builder where all content is procedurally generated offering up a myriad of choices and content offerings. Before I delve into that, though, in keeping with the Faeria universe setting, all of the game takes place in the Roguebook itself, that being the lore book from the original title. Essentially, every single bit of lore, every unit ever mentioned, everything is theoretically available to be utilised in this title.