Bethesda Deal Was Not Done to Take Away Games from People, But We Don’t Need to Publish Them Elsewhere, Says Spencer
The Bethesda acquisition by Microsoft in a deal worth $7.5 billion in cash rocked the gaming industry last month. Following the initial shock, there was the realization that Bethesda's prized IPs, such as DOOM, The Elder Scrolls, Wolfenstein, Fallout, Dishonored to name a few, may not receive new installments on platforms other than Microsoft's Xbox and Windows PC. This would leave out Sony's PlayStation and Nintendo, of which Bethesda has been one of the biggest third-party supporters lately.
While conventional wisdom dictates that a high-profile first-party acquisition will lead to exclusive games, though, others pointed out that such a huge expense would have to be recouped by continuing to sell Bethesda's biggest releases even on PlayStation, for instance.