Final Fantasy VII Remake Dev Describes Challenges Caused by the Game’s Action Makeover

Final Fantasy VII Remake Dev Describes Challenges Caused by the Game’s Action Makeover

5 years ago
Anonymous $L9wC17otzH

https://wccftech.com/final-fantasy-vii-remake-dev-challenges/

After years of rumors and pleading from fans, Square Enix finally announced Final Fantasy VII Remake at E3 2015, but since then additional information has been somewhat scarce. FF7 Remake producer Yoshinori Kitase insists the project is progressing “smoothly,” but development clearly isn’t moving at a particularly fast pace. Why are things coming along so slowly?

Well, Square Enix team planner Shinichiro Biwa shed some light on the Final Fantasy VII Remake development process in a Japanese interview posted last year, but just partially translated now. Basically, the process is slow because of the decision to reimagine Final Fantasy VII as an action-RPG. While turn-based battles allow level designers to “cheat” to a certain degree, real-time battles mean stages now have to be completely redesigned to accommodate the movement of characters and enemies. It all sounds like a rather arduous process, with each newly remade location having to go through three steps…