PlayStation 5 Has Enough Power To “Potentially” Run Both CPU and GPU at Their Limits; Games Will Always Get Boosted Frequencies

PlayStation 5 Has Enough Power To “Potentially” Run Both CPU and GPU at Their Limits; Games Will Always Get Boosted Frequencies

4 years ago
Anonymous $9CO2RSACsf

https://wccftech.com/playstation-5-cpu-gpu-limits/

One of the most interesting features of the upcoming PlayStation 5 console is the boost clock feature. Today, lead system architect Mark Cerny talked more about how this will work.

In a recent talk with Digital Foundry, Mark Cerny confirmed that the PlayStation 5 boost will not use the actual temperature of the die, but an algorithm in which the frequency depends on CPU and GPU activity. Using any other criteria would make consoles have highly inconsistent behaviors.